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It doesn't even match the theme, it's hard to see what's going on, the car moves slugishly, none of the controls are listed... While I don't want to be a jerk I still feel like this project was either rushed or made with poor consideration.

I've been reading your comments and it seems you hate those who create simple video games. That's what my brand is about: creating casual NES-style games with few levels and very difficult gameplay. If I wanted, I could create a game that took me months to finish, but that's not what my brand focuses on. Regards.

I actually love NES-style games, and I've been working on one for about a month or more.

I genuinely love retro games, and enjoy games with hard difficulty/challenge. I like retro ( like ) games more than any other types of game currently, and I have played many of the classics before ( e.g. SMB3, SMW, Bubble Bobble, Pacman, Mr. Driller ). 

And if you don't believe me, you can search for my profile on gd.games where all the games are very short and simple.

I don't mean to be... well mean, I am glad you did put in effort to make the game, I just sadly had a bad time. I think the menus for the game are nice but I just didn't like the controls and gameplay. It's fine, as I have my own personal interests, but I do feel like you should have:

1. Listed the controls

2. Made graphics that are easy on the eyes ( large, blocky, simple shapes )

3. Smooth camera transitions when turning

It is a unique type of racing game, and I haven't seen one like it ( driving to the end of the road and turning ), but I wish you described how this matches the theme ( there are a few ways off the top of my head but you should put in the description ) and also possibly making the game easier to control ( I had a hard time with the car physics ). Other than that, you did do well ( you had only a week or less to make this ).

You don't have to take all, or really any of my advice. These are just thoughts/considerations I hope you make in the future. Sorry for being unclear with my first comment.

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No problem, and I appreciate you giving an honest opinion. I honestly wasn't very satisfied with the result of my game either. I don't know much about 3D games; I specialize a bit more in 2D. Even so, thanks for the advice. Cheers.